Toke Krainert

Lead Technical Designer

A House Built on Sand

HITMAN

A House Built on Sand is a bonus mission for HITMAN (2016) built atop our story mission A Gilded Cage in Marrakesh, Morocco.

Responsibilities

  • Layout of the shisha cafe, marketplace, and rooftops.
  • Design and implementation of level flow and all four Mission Stories.
  • Design and implementation of all mission-specific NPC behavior and gameplay setups.

Gameplay

At the beginning of the mission, the protagonist observes Matthieu Mendola, one of his targets, exiting his car in the consulate plaza. From here, Mendola ventures across the marketplace to the shisha cafe where the second target, Kong Tuo-Kwang, is hosting a party.

The gameplay involves isolating Mendola as he roams the busy streets, obtaining the documents from his corpse, infiltrating the shisha cafe – and finding a way to eliminate Kong in the midst of his guests, staff, and security. Alternatively, the player can trigger a chain of events that has the two targets meet, giving them a chance to eliminate them both at once and at the same time obtain the documents. If the player neglects to kill the two, the documents will have changed hands, meaning Kong is now the target to which they must get close.

Playthrough: The Future Foretold