Toke Krainert

Lead Technical Designer

Hello!

I'm Toke, a Danish lead designer in games. I'm passionate about leadership, product ownership, and a wide range of design including user experience, gameplay, narrative, and nonlinear levels. I also teach university, dabble in academia, and give talks whenever time allows.

Leadership

I've worked as a Lead Technical Designer on Project 007 and Lead Level Designer on HITMAN: World of Assassination. Assembling teams, mentoring designers, building culture, and streamlining processes are core passions of mine. Read more

Ownership

I've owned several levels and technical solutions in HITMAN: World of Assassination and Project 007. Driving processes, coordinating efforts, and navigating conflicting interests are second nature to me. Read more

Tech Design

I've designed several workflows, systems, and tools and scripted core nodes for HITMAN: World of Assassination and Project 007. Scalable solutions for content-creators is in the intersection of my UX and computer scientific skills. Read more

Level Design

I've worked as a Level Designer on more than 10 levels across HITMAN: World of Assassination and Project 007. Shaping spaces, designing narrative, building experiences, and enabling player choice are fundamental skills of mine. Read more